T-UGS

All Extended Uses
Included Formats
3ds Max MAX V-Ray 2.3
3ds Max MAX Default Scanline
3ds Max MAX mental ray
3D Model Specifications
Product ID:688007
Published:
Geometry:Polygonal Quads only
Polygons:4,015
Vertices:4,371
Textures:No
Materials:Yes
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since February 2011
Currently sells 138 products
Achievements:
Unrated
Product Rating
Description
High quality, low poly 3d-model of the T-UGS (Tactical Unattended Ground Sensor) as featured in 'Battlefield' (video game).

Modeled with 3d-studio Max 2010, rendered with V-Ray 2.3. Version with scene setup/lighting for default Scanline renderer and Mental Ray renderer also included (for non V-Ray users). No textures included, single material assigned.

Product is ready to render on purchase (render scene included), is in real life scale and size, is fully UV mapped, has clean geometry and has no errors on opening.

All groups, objects and materials are conveniently named.

Tripod leg segments are linked for easier animating.
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