-Original 3D character model -KRISS Vector Sub Machine Gun and combat knife -High-resolution textures -Advanced bone rig built off of the 3DS Max biped -Source files from the baking and texturing process
Built with 3ds Max 9 Specs: Head: 3,899 tris 2,143 verts Body: 9,914 tris 5,626 verts Helmet: 1,942 tris 1,117 verts Upper Armor: 3,790 tris 2,241 verts Side Packs: 3,778 tris 2,122 verts Knife: 308 tris 163 verts Gun: 6,970 tris 4,219 verts
Texture Maps: Normal, Diffuse, Gloss and Specular
Character Base: 2048 x 2048 Character Accessories: 2048 x 2048 Gun: 4096 x 4096
-3 sets of character textures with edits easily made through the included PSD file
-Individually rigged armor components that can be removed or interchanged
-Low poly count for fast rendering or use in game engines
-Skinned to biped bone system and ready for animation
-Advanced character rig includes twist and stretch bones for more realistic poses
-Morph targets allowing for a wide range of facial expression
-Eye direction controlled through a dummy constraint
A simplified rig is available for non-Max users and engines that do not support IK constraints. This version has been tested in Unity 4.
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