High quality 3D model-scene of a cinema-theater hall.
-Very reasonable poly count to make it useable and easily manipulated.
-Chairs benefit from subdivisions-'turbosmooth' but they can stand a far shot without it.
-Clean geometry with no issues.
-Objects have 'frozen transformations' and are clean of history.
-The scene is perfectly organized in groups and layers with logical names for MAX, MAYA and FBX versions.
-The scene is modelled in real scale.
-MAX and MAYA scenes have lighting systems applied.
The lights are animated so at frame 0 you get the dark look, (movie mode), and at frame 20 gradually the other lights turn on and the screen turns white.. ( break mode)
-The wall spots at MAX format are instances so you can make fast adjustments.
-Detailed information about the lighting and adjustments are included in the readme file.
-Mental ray versions of MAYA and MAX give identical results (the images you see).
-All texture files are included in the respective zip file for each format.
-Turntable images are rendered with the default maya render.
-OBJ format comes with separated shading groups and have UV mapping information and references to the texture files.