Achrona, a science fiction realtime high-poly character with a secondary nerve system.
A Replicator is a person with a remote control system installed in on the spinal cord. A flexible multiplexer comb is wedged in between two neck vertebra. A fibrous electric nerve tissue is sewn into upper skin level and connected through the multiplexer, bypassing a long swath of biological nerv tissue. This last step vastly improves the usual nerve signal speeds giving extremely good reaction.
Replicators are a great societal improvement, a completely unskilled replicator can be remote controlled by a specialist to execute advanced tasks in-situ, or even be controlled by computer recordings of nerve impulses.
A very detailed real time model for the Unity engine with a detailed bone setup, Skin modifier and example animation. Custom written shaders on the different objects for high visual impact. Shader model 2 is used.
Height around 1.8 meters in Max.
3D Studio Max 9 version with standard Max materials applied.
Unity package for Unity v3PRO, the MAx file is lying in the package.
Main body skin texture, 2048x4096x32 (specularity in alpha channel)
Normal map, 2048x2048
Self-illuminated map 4096x4096x32 (shadows in alpha channel)
Skinpore texture, 1024x1024x24 (datastream light in alpha channel)
Download preview for realtime demo.
Keys: 'h' to toggle harness, 'r' to toggle wreath.
3D Studio Max 9 file.