A medieval tower bridge protecting fords and rivers. Complete with an inside, two reinforced doors, a second level for sentries. Normal maps are applied. Secondary texture map applied on UV channel 2 for the mossy effect. Two file versions: unmerged masonry and merged masonry.
Unity 3D v3 package included. This object has customised shaders and materials, with sliders for interpolation between two types of rock, ambient occlusion maps in UV channel 2 that were rendered out in Max. Example animation of opening doors provided.
The export-specific Max file is included in the Assets folder.
3D Studio Max 9 file.