|3ds Max 2009||Native Default Scanline|
|3ds Max 2009||V-Ray|
|3ds Max 2011||Default Scanline|
|3ds Max 2011||V-Ray|
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|Unwrapped UVs:||Yes, non-overlapping|
-This is a production ready, textured, UV mapped, rigged model of a Polar Bear.
-The models fur uses the 'Hair and Fur WSM' modifier included in 3ds Max.
-The model is rigged with both CAT (3ds Max 2011 download only) and Character Studio (3ds Max 2009 and 2011 downloads).
-The rig has bones for binking as well as deforming the lips and tongue.
-The model comes with PNG texture maps for Diffuse, Bump and Specular at 4096 x 4096.
It also includes maps for hair Thickness and Density.
-All componets and materials are named appropriately and the meshes and rig are on different layers.
-Included is the spline guide hairs object.
-There are 2 versions of the rigged Polar Bear to download.
The first is the standard 3ds Max version, it has standard 3ds Max materials and and lights for fur shadows.
The second is set up to render in V-Ray. It has V-Ray materials and renders as shown in the preview images, minus the background.
-Grizzly Bear version also available (654527).
-Black Bear version also available (660922).
-Thumbnails were rendered with V-Ray 1.50 in 3ds Max 2009.
Total scene counts -
Poly count : 10474
Vertices count : 10815
These include the eyes and mouth, unsubdivided body mesh and fur mesh, as well as a ground plane.