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Elettra Cyborg Female

by FraP
All Extended Uses
Included Formats
Mar 28, 2012
CheckMate Pro Certified
3ds Max 2010 Native mental ray
Cinema 4D 10 Native Default Scanline
3ds Max 2010 Native Default Scanline
Maya 7 Native Default Scanline
Other Formats
Autodesk FBX
OBJ
Other Files
ElettraBipedEXP.FBX
FBX biped file
psd DEF.zip
psd files
3D Model Specifications
Product ID:662303
Published:
Geometry:Polygonal Quads/Tris
Polygons:195,059
Vertices:192,104
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since March 2004
Currently sells 482 products
Achievements:
26 Ratings Submitted
Product Rating
SeanIndieShaw
Dec 2, 2013
For the level of detail involved, I can honestly say am suprised that this is only five hundred dollars.
Devils Fork Digital
Jun 11, 2014
For the price this is a pretty good MODEL, and the character is nicely designed and textured. However, if you're planning to rig this for animation, here's a warning. The Maya file, at least, was not at all rig ready. Nothing was grouped properly (e.g. the exterior "armor" was all in one group), nor were pivot points always in the right place for joints or part rotations. Rigging it required quite a bit of detective work to retrieve or create useful pivots and clean axes of rotation (VERY import
Categories
Description
--General--

3d model of a Female Cyborg Elettra.

--Geometry--

The model was modeled in 3ds max.Is smootheable and easily editable. (turbosmooth, hypernurbs modifier) .
This model consists primarily of quads.
In 3ds max version, this model is organized cleanly on layers.

--Rendering--

The rendering is setup in Mental Ray.
In the 3ds max version,mental Ray lighting and setup file also included.
No 3rd party plugin needed.
I also included a non-illuminated 3ds Max version with standard materials (if you do not use mental ray).
Lighting is included only in the 3ds Max version and materials may appear different in other program formats.


--Textures--

The textures are hand made with dirt and detail. The textures of the body are applied with UV Unwrap. Few objects are not unwrapped (bolts, hollow tubes, etc...).

I also included a psd textures files , to allow to change the color of the model separatelyfromd dirt layer.

Textures size 4096x4096

--Rigging & Animation--

The model is linked to character studio biped,some objects are skin modifiers applied.Model is available in the rest pose.
Poses are not included.
Only 3ds max file have a rig.

NOTE JUNE 22 UPDATING : skeleton biped in rest pose (proportioned and with the right pivot joint) created in 3ds max for this character, is now available on FBX format in Accompanying Product Files section, to import in your software a proper skeleton bones implant guidance,to facilitate the creation of your own rig in other software.

--Scale--

Modeled in real world scale.
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