It's a detailed photoreal Antique-style car, Mitsuoka Le-Seyde
You can use Max 2010~2013 for rendering with Maxwell render and V-Ray.
You can also use FBX, OBJ and 3DSformats.
In case of FBX, there are 4 version included. (N-gon & Triangle / Subdivided &
In 3dsMax file, there is instanced Turbosmooth modifier, so you can control the
iteration level easily.
Object / Polygon / Vertex count is, (case of 3ds Max2013 file)
object : 66
vertex : 118958 (298511 with turbosmooth on)
polygon : 140860 (494989 with turbosmooth on)
5 textures and a HDRI(3200x1600) is included with Lighting Setup.