This is a polygonal model of a Chef character. Cartoon like. The formats used are: Maya 2011, Obj and 3ds Max 2011. All objects have mapping coordinates. There are two textures in scene of 1024/1024 for color, and a HDR texture for environment. The model contains seven separate pieces. Scene is organized on layers for an easy selection. The model is not rigged. Mental ray setup and materials available for 3ds Max and Maya version. The model has only quads, and is suitable for animation. The model is ready for render.