A last gen model of this popular American luxury/muscle car that was produced from 2005 -2010.
This Chrysler is suitable for realtime applications with
optimised poly count, vertex shading and UV wrapping. Makes use of 12 arcade quality textures, including a faux reflection map for an environment shader.
Built to scale, this GAME READY Model is broken down into individual nodes connected in one heirachy, consisting of a total of 28 logically named objects made from 9994 Quads and 1375 tris.
Wheels are separated to be animated, low detail running gear featuring springs, brake discs and callipers. Smaller details such as badging, petrol cap and indicators are all contained in one node to aid in the use of LOD'ing. Features optimised low detail interior, glassed cabin producing watertight model.
Vertex shaded and includes hard edged attributes for added shape definition. Car includes use of Softimage Car Paint shader, making it easy to adjust to the colour of your choice. This model comes in the default Bright Silver Metallic paint scheme as pictured.