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3ds Max "How To" Modue 2 - Displacement Techniques - Old Stone Wall

All Extended Uses
Included Formats
AVI
Other Files
MX_HT_M2_Displace.part2.rar
FILES_MX_HT_M2.rar
Specifications
Product ID:602231
Published:
Level:Intermediate
Artist
TurboSquid Member Since December 2010
Currently sells 4 products
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Unrated
Product Rating
Description
Running Time: 38 Mins
Max Version: 2011 - Works in All versions (esp Max 9 and Higher).
Video Format: AVI
Video Resolution: 1280x720
Extra Download Content: Yes, 3ds Max Start & End Files. Starting Texture Map

Instructor: Joel Bradley

In a program as powerful and as broad ranging as 3ds Max there are usually several ways to accomplish ANY desired goal. Each Unique approach will have its own strengths and weaknesses.

In this module we demonstrate a
Displacement Technique that can easily be used in Most 3ds Max Production Render Engines AND has the Distinct Advantage of being able to be used with both Geometry Instancing as well as Vray & Mental Ray Proxies!

This of course can mean BIG Savings in terms of your Computer Memory resources.
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