This detailed model has been created in 3ds Max 2012 and uses the mental ray renderer.
The scene cameras have been used to produce all the published preview images. Everything you see in the preview renders is included in the product.
All the scene objects have been organised into hierarchical groups. All objects are editable polygons and have been cleanly modelled. The scene is entirely made up of quads and tris.
In real world dimensions the main tower is 22.9m high, 14.0m wide and 14.0m deep. The whole model is 25.0m high, 14.9m wide and 20.0m deep.
All objects are textured. Twenty textures are used in all. The textures use mental ray's shaders and templates. Fourteen bitmaps are used.
The canopy's decorative signage uses non-overlapping unwrapped UVs.
The small lights which adorn the model (over a thousand in all) use self illuminated textures in four colours.
The model is also available in FBX and OBJ formats.
No sub-division modifiers are applied to the objects in the model.
All the preview renders were produced on a Windows 7 PC with 4gb ram from the Max version.