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Texture Layers 2

Custom License
License Agreement
Mankua Software S.A. End User License Agreement (EULA) for Texture Layers 2

IMPORTANT -- READ CAREFULLY:

This Mankua Software S.A. End User License Agreement ('License Agreement') is a legal agreement between you (either an individual or an entity) and Mankua Software S.A. a company under Canadian law with residence in British Columbia Canada. By clicking on the 'Accept' button, installing, copying or otherwise using Texture Layers 2, you agree to be bound by the terms of this License Agreement. If you do not agree to the terms of this License Agreement, click on the Cancel button and/or do not install Texture Layers 2.


1.        General
This is a license agreement and NOT an agreement for sale. Under this contract Mankua Software S.A. grants to you a non-exclusive license to use Texture Layers 2, which is software and documentation.

Texture Layers 2 itself as well as the copy of Texture Layers 2 or any other copy you are authorized to make under this contract remain the property of Mankua Software S.A. at all times.

2.        Use of Texture Layers 2

a.        Mankua Software S.A. grants you a nonexclusive, nontransferable license to use Texture Layers 2 and its manual and other accompanying printed material and online or electronic documentation with equipment owned by you or under your control, according to the terms and conditions of this Agreement. This Agreement permits a single user to install and use Texture Layers 2 on only one computer at one location at any one time.

b.        If Texture Layers 2 is identified as a demonstration, evaluation, or NFR version, you may use it only for the purpose of commercial evaluation and demonstration. Such licenses are generated for a specific fixed time period. After a NFR license has been expired, all related documentation and data must be destroyed or sent back to Mankua Software S.A. or the reseller who handled the NFR version.

You may not use it for commercial, professional, or for-profit purposes.

3.        Multiple use and network operation

If this Software is a Network Version, you may use it only over an internal local area network environment with a Floating License Tool, and you may install and operate Texture Layers 2 on a single server computer in a single location which may be accessed by other computers, or on an individual computer, as a multiple-user installation with either:

a.        The maximum number of concurrent users being one (1), so that multiple individuals may access or use Texture Layers 2, but that only one person at a time may do so, or

b.        The maximum number of concurrent users being more than one (1), in which case you must purchase single seat licenses for each additional concurrent user.

The use of software or any device that reduces the number of computers/devices which access Texture Layers 2 licensing tool when used in a Server configuration may interfere or damage the licensing tool or prevent Texture Layers 2 from running properly. In no case will such a device 'reduce' or prevent you from buying the number of single seat licenses required.

4.        Transfer

a.        You may not rent, lease, sublicense or lend Texture Layers 2 or documentation. You may, however, transfer all your rights to use Texture Layers 2 to another person or legal entity provided that you transfer this agreement, Texture Layers 2, including all copies, updates or prior versions. You must inform Mankua Software S.A. in writing about a license transfer and the new user has to sign and accept this license agreement.

b.        In case of such a transfer the license of the former user expires and all remaining data covered by this license must be deleted/destroyed

5.        You May Not:

a.        Copy or use Texture Layers 2 or Documentation except as permitted by this Agreement.

b.        Reverse engineer, decompile, or disassemble Texture Layers 2 except to the extent permitted by law where this is indispensable to obtain the information necessary to achieve interoperability of an independently created program with Texture Layers 2 or with another program and such information is not readily available from Mankua Software S.A. or elsewhere.

c.        Install or use Texture Layers 2 on the Internet or over a wide area network, including, without limitation, use in connection with a Web based render farm or similar service.

d.        Remove, alter, or obscure any proprietary notices, labels, or marks from Texture Layers 2 or documentation.

e.        Utilize any equipment, device, software, or other means designed to circumvent or remove any form of copy protection used by Mankua Software S.A. in connection with Texture Layers 2, or use Texture Layers 2 together with any authorization code, serial number, or other copy protection device not supplied by Mankua Software S.A. directly or through an authorized reseller.

6.        Limited warranty

SPECIAL EFFECTS AND RENDERING PLUG-INS ARE TOOLS INTENDED TO BE USED BY TRAINED PROFESSIONALS ONLY. MANKUA SOFTWARE S.A. WARRANTS THAT TEXTURE LAYERS 2 WILL PERFORM IN ACCORDANCE WITH THE DOCUMENTATION. MANKUA SOFTWARE S.A. CAN NOT WARRANT THAT TEXTURE LAYERS 2 WILL WORK TOGETHER WITH OTHER SOFTWARE AND PLUG-INS FROM OTHER 3RD PARTY DEVELOPERS, BECAUSE OF THE COMPLEXITY OF SUCH INTERACTIONS BETWEEN DIFFERENT OPERATING SYSTEMS OR SOFTWARE PACKAGES. THE USER MAY HOWEVER IMMEDIATELY REPORT SUCH INCOMPATIBILITIES FOR FURTHER INSPECTION BY MANKUA SOFTWARE S.A. SUCH A REPORT HAS TO BE DONE IN WRITING.

7.        Warranty Disclaimer

THE INFORMATION IS PROVIDED 'AS IS' WITHOUT WARRANTY OF ANY KIND. MANKUA SOFTWARE S.A. DISCLAIMS ALL WARRANTIES, EITHER EXPRESSED OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MANKUA SOFTWARE S.A., ITS SUPPLIERS, TURBO SQUID, INC., OR AUTODESK MEDIA & ENTERTAINMENT, A DIVISION OF AUTODESK BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MANKUA SOFTWARE S.A., ITS SUPPLIERS, TURBO SQUID, INC., OR AUTODESK MEDIA & ENTERTAINMENT, A DIVISION OF AUTODESK HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY.

8.        Confidentially

All Licensing information, including license files, descriptions of code activation and written instructions of any kind created by Mankua Software S.A. are only intended for the licensed user of Texture Layers 2 and no one else. Such information may not be spread or distributed in any form to other users.

9.        Registration Data

For the purpose of customer registration and control of proper use of the programs Mankua Software S.A. will store personal data of the users in accordance with the Canadian law on Personal Privacy and Data Protection. This data may only be used for the above-mentioned purposes and will not be accessible to third parties.

10.        Other

If any provision of this Agreement is found to be invalid or otherwise unenforceable, the further conditions of this Agreement will remain fully effective and the parties will be bound by obligations which approximate, as closely as possible, the effect of the provision found invalid or unenforceable, without being themselves invalid or unenforceable.

BY INSTALLING AND AUTHORIZING THIS SOFTWARE, YOU HEREBY AGREE TO THE TERMS AND CONDITIONS PRESENTED ABOVE.

3ds Max is a registered trademark of Autodesk Media & Entertainment, a division of Autodesk Inc.
Included Formats
3ds Max Plugin x32 2008
3ds Max Plugin x32 2009
3ds Max Plugin x32 Max 9
3ds Max Plugin x64 2008
3ds Max Plugin x64 2009
3ds Max Plugin x64 Max 9
3ds Max Plugin x32 2010
3ds Max Plugin x64 2010
3ds Max Plugin x32 2011
3ds Max Plugin x64 2011
Other Files
TexLay2 Training Videos - WMVs.zip
Texture Layers 2 Training Videos in WMV format
Specifications
Product ID:579990
Published:
Category:Material/Map
Version:2.0.1.0
Host Application:3ds max
Host Version:Max 9 -> 2011
Operating System:Windows
Artist
TurboSquid Member Since June 2003
Currently sells 2 products
Achievements:
Unrated
Product Rating
Description
Texture Layers 2 is the latest incarnation of Mankua’s production-proven, advanced mapping and texturing system for 3ds Max and 3ds Max Design users. With Texture Layer 2, you can create and animate all of your mapping channels within a single modifier, applying different mapping styles to parts of the same object in just minutes. It’s like having a modifier stack within a single modifier! The product offers advanced mapping tools including Spline Mapping, Free Form Deformation, UVW Frame and an efficient Pelt system to give you the ultimate power to apply maps to your most detailed models.

Texture Layers 2 also includes its own Sub-Object selection mode so you can choose parts of your model on the fly, while allowing you to read in saved selection sets from elsewhere in the Modifier stack. You can quickly copy, paste, save and load mapping channels within the same modifier, or from one modifier to another to suit your needs. You don’t even need to use Multi/SubObject Material IDs when you assign your materials. After application, you can blend all or parts of the material into other layered materials to control how the final material is displayed. For all of you who’ve been looking for more sophisticated ways of mapping your objects inside of 3ds Max, check out Texture Layers 2 today.

Just look at the features:

  • Completely re-designed UI makes creating and managing multiple texturing layers simple
  • Fully compatible with Editable Mesh, Poly and Patch
  • New UVViewport allows users to see their maps in UV Space within a special window
  • The product comes with two special map types designed to allow mapping layers to blend seamlessly together - perfect for texture baking
  • Transfer and use saved selection sets of faces and edges to help control mapping boundaries
  • Spline mapping supports twisting of seam edge along the length of the chosen spline
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