Skeleton Rig

All Extended Uses
Included Formats
Cinema 4D r16 V-Ray
Other
3D Model Specifications
Product ID:1023019
Published:
Geometry:Polygonal
Polygons:46,397
Vertices:46,746
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since November 2013
Currently sells 61 products
Achievements:
Unrated
Product Rating
Description
This character was created in Cinema4dR16.

The materials are made with vray and include a displacement.
Function include:
***FULLY ANIMATABLE AND UNDO-ABLE*** IK AND FK play LIVE when you scrub the timeline.
New bone controller remote (tweakable: to move click and drag) and bone camera have been added.
-finger controls [bend, curl, splay, include thumb splay]
-reset fingers
-align hand to arm
-enable/disable leg pull (leg pulls pelvis after certain distance)
-foot ball roll
-toe roll
-head and jaw controls
-pole vector controls (gold stars)
-secondary hip rotation
-smooth spine curving
-toes movement up and down

To reset all controllers position and rotation:
-Double-click (important, not single click) 'SelectAllControllers' button in the viewport.

-Double-click(important) 'Reset PSR' button.

*Pink room not included
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