High polly model of a Dragon done in zbrush.
- Ztl (Ztool file splited on subtools and polygroups, body has 3 subdivision levels)
- Obj (Merged optimized version)
Rendering in Keyshot 6. Render Scene not included.
OBJ version of the model is intended to further retopology.
You can export not optimized high poly version and then bake height and normal maps with her help, after youve done with retopoly and UV.
I hope you like it, enjoy!