Beagle dog

All Extended Uses
Included Formats
3ds Max 2013 Corona 1.3
Autodesk FBX
OBJ
Other
3D Model Specifications
Product ID:1032856
Published:
Geometry:Polygonal Quads/Tris
Polygons:16,462
Vertices:11,530
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2016
Currently sells 7 products
Achievements:
Unrated
Product Rating
Description
Realistic Beagle, RIGGED AND ANIMATED, completely UVunwrapped and smoothable, made with 3ds max - Hair and fur standart modifier for fur
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This scene is Ready to render EXACTLY as you see above (-see NOTE-) with Corona settings.
This model has been modeled with a clean topology based on quads and loops.

The model is provided with 4k high resolution textures:

color (4096x4096)
Base material for control hair and fur.(4096x4096)
tips and roods hair textures.
displacement (4096x4096)
eye color (1024x1024)
Length(hair and fur)

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Polycount (including teeth/tongue): 16462

---Rig Info---

This model is rigged using standart Cat bones.

There is one animation layer : walk loop.
You can change settings of animation walk in the cat layer.
Also there is local layer for animating ears, head, and corrective legs bones.


---Hair and Fur Info---

For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
2 different hair systems for a total of 1.5kk hair primitives.
The actual rendering time is about 20 minutes for a 1200x1200 frame (rendered on a system based on a single pentium quadcore with 12 gigs ram)

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