These teeth are rigged, skinned, animated and ready to be rendered in 3ds Max 2010 or later. They are created by Max Uzkikh with over 7 years of experience in CG from reference Atlas tooth material.
Throat looks good in any environment. Dark and moody, sunlight, studio and etc. Model is rigged. Standart Biped and bones.
This models is a great base mesh for any character artists to use or modify. Available for Autodesk Max2010 and 2011 and above. Included in the product file is the 2 high resolution texture files.
This product was done by new great material for skin -
Zap's 'SSS Fast Skin+' material.
=====Required to run correctly=====
Zap's 'SSS Fast Skin+' material
Download shader file below - Zap's 'SSS Fast Skin+' material.zip
You can also find this free shader file on website Zap.
Autodesk Max2010 and 2011 and above.
=====Install Zap's 'SSS Fast Skin+' material!=====
Copy file skinplus.mi to:
for 3dmax 2010
c:\Program Files\Autodesk\3ds Max ????\mentalray\shaders_autoload\include\
for 3dmax 2011
c:\Program Files\Autodesk\3ds Max ????\mentalimages\shaders_autoload\mentalray\include\
Color, Diffuse, Bump. Teeth 2048X2048 pixel resoution and throat, tongue 3098X3098 texture maps.