RTCW Object Pack

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "return to castle wolfenstein", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 9
3D Model Specifications
Product ID:550411
Published:
Downloads:8669
Geometry:Polygonal
Polygons:0
Vertices:0
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since April 2010
Currently sells 3 products
Achievements:
5 Ratings Submitted
Product Rating
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lelocrow
Oct 13, 2010
Where is the textures?
imperator1961
Mar 28, 2014
luxury3D
May 13, 2016
Gorkatan
May 20, 2016
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Legal Notice: The intellectual property depicted in this model, including the brand "return to castle wolfenstein", is not affiliated with or endorsed by the original rights holders.

Description
Object pack for the rigged 3D characters from Return to Castle Wolfenstein. I used to import the models and the textures in 3D Studio Max 9. The pack is a WinRAR .RAR archive and contains following items:

Weapons pack:
- Colt .45cal
- Dynamite
- MP40
- FG42
- Flamethrower
- OSA M1 Snooper Rifle
- Stielhandgranate
- Pineapple grenade
- Knife
- Luger
- Mauser
- Mauser with sniper scope
- Panzerfaust
- Sten
- Tesla Gun
- Thompson
- GP-VG GVOS II 'Venom' Gun
- 9mm ammo (MP40, Luger, Sten)
- 792mm ammo (Mauser, FG42)
- 127mm ammo (Venom)
- Tesla cell (Tesla)
- Rocket box (Panzerfaust)
- Fuel tank (flamethrower)
- .45cal ammo (Colt, Thompson)
- .30cal ammo (Snooper)
- Wine bottles
- Stamina cup
- Binoculars
- Health bags
- Flak jacket
- Helmet
- Grenade bags

Items pack:
- Precious goblet
- Precious helm
- Treasure chest
- Wrench
- Gold bar
- Clipboard

To use the textures you need the original RTCW installed on the PC: Extract all the files of /main/pak0.pak in /main/pak0 to automatically load the textures in Max.
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