Originally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures, bump maps and standard materials.
- Inside scene: -model (230 objects) -skydom - 24 materials, 2 bumpmaps
- All materials, bodypaint-textures and textures are included.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Phong shading interpolation / Smoothing - 35°
- NOTE – In lightwave the 2 Bumpmaps (TurmBump and WaffeBump ) must manually load in the Materialcanal.
- Polygones - 829563 Vertices - 594509 - 6 Objects - 43 Materials and 2 Bumpmaps
- Polygones - 831902 Vertices - 810432 - 16 Objects - 43 Materials and 2 Bumpmaps
- Polygones - 530711 Vertices - 475107 - 4 Objects - 43 Materials and 2 Bumpmaps
The ISU-122 assault gun was a Soviet assault gun built on the hull of an IS-II tank instead of the older KV-I. Over 3,200 vehicles were produced in total between 1943 and 1947 before the war’s end. The ISU-122 was identical to the ISU-152 with the exception of the main gun; the ISU-122 used the more powerful 122mm D-25S that was the more effective anti-tank gun.
The ISU-122 was used as a powerful assault gun, a self-propelled howitzer, and a long-range tank destroyer, the same as with the SU-152 and ISU-152 heavy self-propelled guns in general. However these vehicles had different trends in their combat use. The primary application of the ISU-122 was as a tank destroyer, while the SU/ISU-152 tended more towards the assault gun role.