The engine from the Dorsoduro Supermoto with enhanced details, added details and a completely new UV texture map and textures. The engine is broken into roughly 48 parts and all the parts are laid out on a single UV map. The Texture channels included are color, reflection & specular color.
The UV map is 4096x4096 so there's a lot of resolution in it and the UV bleeding doesn't show until the map is reduced to 1024x1024. You may choose either JPEG or Photoshop format textures (Avaliable as an accompanying download) and the PSD files have many layers, so you can easily edit the existing textures.
The Photoshop textures include both hand painted and baked on occlusion that adds to the realism.
All of the file formats provided support UV coordinates, so no matter which file format you use, the texture should apply flawlessly. (you may have to create a new material and load the 3 textures into their respective channels.)
The preview images were rendered with Cinema 4D R12, using the advanced renderer.
No 3rd party plugins are required.
This model was designed with a 'Normal Smoothing' or 'Normal Softness' angle of 60° so if the normals don't import properly, just set the angle to 60°.