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Mei v3.2.8 Head (max9)

All Extended Uses
Included Formats
3ds Max 9.0 mental ray 3.5
Other (maps)
Other (manual)
Other maps_3.2.4
Other (info)
3D Model Specifications
Product ID:543819
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,546
Vertices:1,567
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2005
Currently sells 161 products
Achievements:
1 Rating Submitted
Product Rating
Description
=====FEATURES=====
- Included user manual (15 pages PDF file with FAQ and samples)
- RIGGED with skin and biped
- MORPH controlled expressions, lipsynk and more (52 sliders)
- WIRE PARAMETERS to automate different morphs
- SSS (Sub Surface Scattering) materials
- 3072x3072 textures (Color, Bump, Subderm, BackSurf, Spec, Refl)
- 3 hair styles for “Hair&Fur” and 4 polygonal based hair-do
- Clean edge-loops based topology
- LIGHT/RENDER/SSS/AO setup for mental ray 3.5
- 3ds Max 9.0 or higher compatible
- System Unit: cm

=====HEAD VERSION FEATURES=====
- Same as product ID: 543284 but the head only. No body.

=====UPDATES=====
v3.2.3 (03.VI.2011)
- optimized for faser viewport performance (v3.9 feature)
- faster and more clear render (optimized for animations)
- reorganized hierarchy for easier work and edit
- mesh optimizations
- reduced poly count

v3.2.4: (06.II.2012):
- maps(v3.2.4).rar - 29 maps updated
- mouth v5.0 rootless (ID: 641608)
- new lashes and brows
- shader/render updates
- reorganized scene hierarchy
- HDRI ready

v3.2.8: (19.IV.2012)
- face control v1.0 custom
control system
- scene optimizations
- polygonal hair styles removed
- additonal hair&fur setup
- Higher quality render settings
- morpher updates

=====SUPPORT=====
- Contact the author via 'SUPPORT TICKET' for any questions.

=====POLYCOUNT=====
Mei head - (1546 polys, 1567 verts)
Mouth system - (19742 polys, 21004 verts)
Brows, lashes - (splines)
All - (25756 polys, 26858 verts)

=====FILES=====
- Mei_3.2Head_max9.max - (light/render/SSS/AO setup for mental ray 3.5)
- Mei_3.2.8_(head)_max9.max - (light/render/SSS/AO setup for mental ray 3.5)
- maps(MeiHead).rar - (46)
- maps(v3.2.4)head.rar - (27)
- info(MeiHead).rar - (info/tips/tricks)
- user_manual(EvaHead).rar - (15 pages PDF user manual and 'Eva3.0.atn' Photoshop actions file for blending the AO pass)

=====MORPHER=====
- full control of the face (mouth, eyes, brows, jaw, tongue, ect.)
- lipsynk controlled by 12 phonemes

=====MAPS(46)=====
- mei_diffuse.jpg - (6144x6144)
- mei_diffuse_red.jpg - (6144x6144)
- mei_diffuse_color.jpg - (6144x6144)
- mei_bump.jpg -(6144x6144)
- mei_subdermal.jpg - (6144x6144)
- mei_back_surface.jpg - (6144x6144)
- mei_specular.jpg - (6144x6144)
- mei_reflection.jpg - (6144x6144)

- teeth_diffuse.jpg - (2048x2048)
- teeth_bump.jpg - (2048x2048)
- teeth_subdermal.jpg - (2048x2048)
- teeth_back_surface.jpg - (2048x2048)
- teeth_specular.jpg - (2048x2048)
- teeth_reflection.jpg - (2048x2048)
- teeth_displace.jpg - (2048x2048)
- teeth_unscattered.jpg - (2048x2048)

- tongue_diffuse.jpg - (2048x2048)
- tongue_bump.jpg - (2048x2048)
- tongue_subdermal.jpg - (2048x2048)
- tongue_back_surface.jpg - (2048x2048)
- tongue_specular.jpg - (2048x2048)
- tongue_reflection.jpg - (2048x2048)

- gums_diffuse.jpg - (1024x1024)
- gums_bump.jpg - (1024x1024)
- gums_subdermal.jpg - (1024x1024)
- gums_back_surface.jpg - (1024x1024)
- gums_specular.jpg - (1024x1024)
- gums_reflection.jpg - (1024x1024)

- hair_opacity.bmp - (4096x4096)
- hair_specular.bmp - (4096x4096)
- hair_brown.jpg - (4096x4096)
- hair_black.jpg - (4096x4096)
- hair_blue.jpg - (4096x4096)
- hair_green.jpg - (4096x4096)
- hair_red.jpg - (4096x4096)
- hair_thick.bmp - (1024x1024)

- eye_diffuse_brown.jpg - (3072x3072)
- eye_specular_color_brown.jpg - (3072x3072)
- eye_diffuse_black.jpg - (3072x3072)
- eye_specul

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