Cartoon character of a little girl.
- rigged with skin+biped ready to animate.
No post work needed. Just merge it in your scene and render
A Special Scene with lights, what was used to render previews.
- 8 different mouth shapes
- morph targets loaded and morph ready
- very simple and clean mesh topologies
You can apply Meshsmooth, TurboSmooth or equivalent subdivision modifier in other software to increase mesh