Rick is a realistic and high quality 3D Male Model
Perfect mesh topology and edge loop with reasonable polygon count and displacement map for high level detail.
The character is fully rigged with Character Studio and Physique and is ready for animation.
High quality textures and fully UV mapped color, specular, bump, and displacement maps up to 4096x4096
The model are includes all shown clothes.
All clothes were also rigged with Character Studio, so you can directly animate the character without using a Cloth modifier, but for best results a cloth simulation is recommended.
- eye look at targets
- 40 MORPH CHANNELS :
eye brow up
left eye brow up
right eye brow up
tongue top left
tongue top right
tongue bottom left
tongue bottom right
Polycount body only (without meshsmooth)
Poly : 4490
Vertex : 4351
The model was built in 3DS Max 2009 and setup for rendering in Mental Ray. Lights, render setup, materials, and HDRI maps are included and the model is ready for rendering in 3DS Max 2009 and above.
Only the 3DS Max version is rigged & jointed.