Colorful candies. Max file has mental ray with default materials setup as you can see in the first image. Wireframes show subdivision level 0. One of candies in the .max file are with list of modifiers applied that makes it fully editable, as you prefer you can modify, also explains how it is modeled. Default standart materials are used with hdri map for reflection. Procedural maps are also rendered as texture map and uvw mapped for .fbx, .3ds and .obj files. Also all of them have both low and high poly verions.
1 candy has 2688 polygons on level 0, and 51k with full of candies level 0, and 408k when all of them are smoothed level 1.
Fbx version is 2011.