Files for model are in the following format:
.fbx, .obj, .blend
Includes 2 animations with FBX format:
Walk: 0002 - 0022
Die: 0024 - 0029
Includes a 2048X2048 hand-painted diffuse map.
Modeled in blender and exported to various file formats. Only known issue is when trying to import a FBX directly into an XNA framework due to the blender FBX exporter, though it works with Unity 3D without any issues.