thinking particles 6.1

Custom License
NOTE: this is a 3ds Max thinking particles system for VFX. All images Copyright of artist/studio, for viewing only pls refrain from using. No further charges besides the normal software licensing. thinkingParticles 6.1 is available as a yearly subscription of $660 which includes instant download of any updates therefrom. For all needed info, please visit or email
Thank you.

Read what is subscription:
Included Formats
Other 6.0
Application 6.0
Product ID:537249
Category:Particle System
Host Application:3ds max
Host Version:Max 2016
Operating System:Windows
TurboSquid Member Since November 2009
Currently sells 13 products
Product Rating
VFX Thinking Particles 6.1 ready to roll with Autodesk’s ‘Biggest Max Ever’ - 3DS Max 2016!


If you have the latest 3ds Max / 3ds Max Design 2016, touted as Autodesk’s biggest Max ever... now is the best time to get cebas Visual Technology’s thinkingParticles 6.1, the all-you-ever-need massive procedural dynamics special effects system for films and movie production. Check it out!

Overview of extended features thinkingParticles 6.1 (includes all versions’ features enhanced) ready to execute in Max 2016:

? 3 tightly integrated highly optimized, industry-standards Dynamics Solver
? Near real time soft-body Rope dynamics system
? Advanced geometry access functions for particle systems
? Fully Procedural Joint handling (Creation, Setting)
? True Hierarchical Dynamics Breaking System
? Low-Subframe Sampling Joint System with Fast Solving Speed
? High Precision/Low Sub-Frame Sampling Rigid Body Dynamics Solver
? Fully rule-based particle system
? 100% Scriptable DynamicSet and ParticleGroup Control
? True Scriptable thinkingParticles Plugin Operators
? Procedural referencing system for non-linear animation
? Complete particle baking option into 3ds Max objects
? Dynamics Simulation Recording for all particles
? MatterWaves as rule-based operator included
? Any 3ds Max object may be turned into a particle
? Full hierarchical Condition and Operator workflow
? One or many particles can be accessed at any time
? Automatic and intelligent rule-based Object Fragmentation
? Advanced Object Tracking features to handle mesh animation
? Multi Purpose Complex Operators
? Advanced and highly optimized Particle Dynamic Engine
? Full support of Particle/Object interaction
? Complete object parameter access 'through' particles
? Advanced 'Blurp' Operator to handle complex particle morph effects
? Ultra fast Real-time Particle/Object Collision Detection
? Particles may be affected by 3ds Max geometry
? Advanced Crowd Control Feature
? Instanced and morphable Skin or Physique Modifier support
? Special IK handling routines for real-time Crowd Control
? Advanced Wire Setup View for easier behavior setup
? Real particle Paint Support (particles carry color information)
? Extended PyroCluster support to access individual particles
? 100% integration into 3ds Max workflow
? All particle Space Warps are supported
? Enhanced and real-time rule-based Dynamics Engine

This feature list represents only a fraction of the total power features users can access to create powerful visual effects with thinkingParticles 6. The possibilities are as endless as you creativity and technical prowess.
Related Products
More Products by Artist