BMW R90/6 1974
The model was made in 3DS Max. All objects are modelled with polygonal surfaces.
Both standard and Brazil r/s materials included. Bitmaps are offered in .png format and high resolution. (5120x5120 for the bodywork, 800x800 for the speedometer and rev counter). The BMW logo texture of the tank emblems is also included.
It is modeled to real scale, with the scene set in milimeters.
TurboSmooth or MeshSmooth can still be applied in most parts for a higher polygon count.
.MAX 2010 (Default scanline renderer)
.MAX 2010 (VRay 1.5)
.MAX 2010 (Brazil R/S)