Alien Creature - textured, mapped, rigged, and ready to animate.
Character does not have facial rigging, but does have over 15 morph targets for various facial animations. In the Max version these are already applied with a Morpher modifier. The other file formats contain the full meshes of these different facial expressions.
The deely-bopper on his head has a flex modifier for secondary animation with no key-framing.
Max version is rigged with standard bones and contains both Scanline and Vray textures and materials.