|Autodesk FBX fbx||Default Scanline|
|OBJ obj/mtl||Default Scanline|
|Unwrapped UVs:||Yes, non-overlapping|
specular : 4096x4096
.ma (maya 2009 ascii)
.obj (alias wavefront)
This model has a clean topology based on quads and loops.
(Ready to render EXACTLY as you see above)
The Maya 2009 format is set with the '3' button for the geometry approximation preview and render.
For Obj and Fbx versions you would need to run a polysmooth to get the same maya 2009 result.
Obj versions are directly exported from Maya with textures assigned (.mtl file)
FBX versions are directly exported from Maya with textures assigned
All formats (.ma.obj.fbx) polycount:
Maya quads: 3000
The images on white background have been made for presentation purpose as per Turbosquid request, the actual light rig is including ground shadow setup (see the other renderings with coloured background)
NO POSTWORK ON THESE RENDERS (MENTAL RAY)