2017 Lexus LC 500

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
May 6, 2016
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
3ds Max 2010 Default Scanline
Maya 2011 mental ray 3.8.1.26
Lightwave 9.3 Default Scanline rendererVersion
Other Formats
3DS
Autodesk FBX
OBJ
3D Model Specifications
Product ID:1026675
Published:
Geometry:Polygonal Quads/Tris
Polygons:116,959
Vertices:133,556
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2005
Currently sells 257 products
Achievements:
Unrated
Product Rating
Description
High detailed 3D model of 2017 Lexus LC 500 with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 7 textures, which vary in resolution from 2048x2048px to 4096x4096px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 116,959 faces and 133,556 vertices
       MeshSmooth level 1: 467,148 faces and 500,595 vertices
       MeshSmooth level 2: 1,868,592 faces and 1,935,051 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 116,959 faces and 133,556 vertices
       medium: 467,148 faces and 500,595 vertices
       high: 1,868,592 faces and 1,935,051 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 116,959 faces and 133,556 vertices
       medium: 467,148 faces and 500,595 vertices
       high: 1,868,592 faces and 1,935,049 vertices

   - .3ds format (3 files included):
       low: 233,230 faces and 204,823 vertices
       medium: 934,296 faces and 633,952 vertices
       high: 3,737,184 faces and 2,231,301 vertices
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