This model is of a Glass Design that was built in 3ds Max.
Unit system is set to metric. Model is built to real-world scale.
The model is organized cleanly on layers and consists only of quads.
All objects and materials are named systematically.
All objects can be conveniently controlled via turbosmooth modificator.
The materials are Arch & Design materials using the 'mental ray' renderer.
1 texture that is 4096 x 4096 .jpg
1 x Texture in Adobe Illustrator CC file format.
1 x 3ds max file with light and camera.