Ferrari F12 TDF

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2013 V-Ray 3.2
3ds Max 2013 Default Scanline
Autodesk FBX -
OBJ -
3D Model Specifications
Product ID:983902
Published:
Geometry:Polygonal Ngons used
Polygons:352,237
Vertices:382,915
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since May 2001
Currently sells 113 products
Achievements:
Unrated
Product Rating
Description
2015 Ferrari F12 TDF, highly detailed 3d model with semi detailed custom interior and two pairs of wheels. The car was modeled using subdivision method so mesh quality can be increased as necessary for closer shots. The model was modeled in 3ds Max 2014 and previews rendered with V-Ray 3.2

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Features:

High quality 3d model.
100% scale modeled in centimeters.
Turbo smooth is active in the modifier list.
Suitable for close shots, animation, films and print.
All materials are named properly and can be easily modified.
All texture paths are stripped.
Model is render ready, drop it into your scene and begin rendering.
Main objects have uv map applied and textures can be easily modified.
3ds Max formats are divided into layers (exterior, interior, tires, headlights and brake lights).
FBX and OBJ formats mesh is in quads (No triangulated meshes).
FBX and OBJ formats include low poly and HD meshes.
Low: 386243 vertices and 360125 polygons.
HD: 645087 vertices and 1218285 polygons
No other plugins are necessary to open the 3d model besides V-Ray.
Render settings and environment setup are not included.

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File Formats:

- 3ds Max 2013 V-Ray
- 3ds Max 2013 Scanline
- Obj (Multi format)
- FBX (Multi format)

Important: Depending on which software package you are using, these formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats there may be some material that may need revision and textures that have to be loaded by hand, even triangulated mesh.

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Texture Formats:

JPG, PNG, TIFF
Range size from 500x to 2000x pixels.
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