Dodge Viper GTS

All Extended Uses
Included Formats
3ds Max 2011 mental ray
3ds Max 2011 Default Scanline
3ds Max 2011 V-Ray 2.0
Maya 2014 Default Scanline
3DS
Autodesk FBX
OBJ
Other Files
Textures.rar
Textures Pack
3D Model Specifications
Product ID:1001156
Published:
Geometry:Polygonal
Polygons:619,803
Vertices:319,570
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since January 2006
Currently sells 7 products
Achievements:
Unrated
Product Rating
Description
This is a high resolution model of Dodge Viper GTS - is a sports car, manufactured by the Dodge division of Chrysler. Production of the two-seat sports car began at New Mack Assembly in 1991 and moved to its current home at Conner Avenue Assembly in October 1995.
Dodge Viper is an excellent example of classic sport car. Modeled down to fine details so the model is suitable even for close-up renders.

Model is created in 3dsMax 2011. The tessellation of the mesh suitable for subdivision (Quad polygons).
Model polygon budget   619803 tris
Vertexes - 319570
Model has highly detailed textured interior
The main render is rendered using Vray 2.0 and 3dsmax 2011 or higher.
Supporting images made using vray lights.
All parts of the model are completely UV mapped. Interior of the car is Highly detailed.
Max archive includes:
Dodge Viper_Standart_01 base scene with standart 3dsmax materials
Dodge Viper_Vray_01- base scene with vray materials and vray shaders applied
Dodge Viper_Mental_01- scene with Mental Ray shaders applied. It can be used with standard Max application with no additional renders. Render_Mental_01.jpg from preview images is made using this scene.

This product also includes 3ds, FBX, OBJ formats . All this files have only standard materials and textures applied with no additional scene and shader setup.

You can get textures either from Dodge Viper_Standart_01.rar or download them from Accompanying product files.
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