-Model of rusty/worn assault rifle modeled in Blender(Cycles).
-Clean mesh with no triangles and ready for subdivision.
-Model is centered at 0,0,0 and unit system is set to metric. Real-world scale
-One single object.
-Previews rendered in Blender Cycles.
-Diffuse, normal and spec maps included.
-Materials may possibly need to be remade for exchange formats.
-All materials given clear names.
-Blend - Ready to render as shown in display images.
-FBX, OBJ, X3D - Tested importing to Blender with expected results.
-DirectX - UnTested. I'm not aware of Blender being able to import X format, so I havnt been able to test. I've had a look at the file itself in wordpad, and it seems as it should.