|Maya 2009ma/mb||Native mental ray|
|OBJ obj/mtl||Default Scanline|
|Autodesk FBX fbx||Default Scanline|
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|Unwrapped UVs:||Yes, non-overlapping|
May 25, 2010
This pack includes all the following formats:
.mb (maya 2009 binary)
.ma (maya 2009 ascii)
.obj (alias wavefront)
FBX is directly exported from Maya.
Obj is directly exported from Maya (.mtl included)
The Maya formats are ready to render exactly as you see above with MentalRay and Shave and A Haircut settings.
Maya2009, OBJ AND FBX formats polycount (quads):
The Fur is made with Shave and A Haircut for Maya so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 4 minutes for a 1200x1200 frame (rendered on a system based on intel pentium quadcore with 8 gigs ram)
4 different hair systems for a total of 370k hair prims.
The Shave and Haircut Fur is included in each MAYA format (2009 ma/mb).
The OBJ and FBX formats don't include the Shave and Haircut Fur, but are included hair curves created by hair primitives (maya 2009 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.
'QUICK TEST POSE' is made just to test how the fur behaves. The actual model is NOT rigged and it comes in the standard pose.
The images on white background have been made for presentation purpose as per Turbosquid request, the actual light rig is including ground shadow setup (see the other renderings with coloured background)
NO POSTWORK ON THESE RENDERS (MENTAL RAY)