Uneven Bars

All Extended Uses
Included Formats
Apr 10, 2012
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 2.1
3ds Max 2010 Native mental ray
Other Formats
Rhino
3DS
Collada
DXF
Autodesk FBX
OBJ
DirectX
3D Model Specifications
Product ID:523409
Published:
Geometry:Polygonal Quads/Tris
Polygons:48,165
Vertices:48,312
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since July 2004
Currently sells 937 products
Achievements:
2 Ratings Submitted
Product Rating
Far Star Productions
Apr 7, 2011
Model is nice but Max file and materials files are a mess, You will get V ray error if you dont use V ray even though it say it is set up for Mental ray. If you plan on rendering this model with Mental ray and not V ray you will have a bit of work ahead of you to get to work with out all the missin V ray dlls and V ray material burried in the materials.
Description
This is a model of Uneven bars.

* Originally created with 3ds Max 2010

||USAGE||

* This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.]
* The model is accurate with the real world size and scale.

||SPECIFICATIONS||

* This model contains 5 separate objects.
* This model contains 48165 polygons.
* This model is included in two versions V-Ray and mental ray. Both have materials and textures included.

|| PRESENTATION IMAGES ||

* All preview images are rendered with V-Ray 2.1 as Renderer
* Lights and cameras are not included in the file.

|| TEXTURES ||

* There are 2 textures in scene.
* Multiple Texture Resolutions are included.
* PSD Texture included.

|| GENERAL ||

* Model is built to real-world scale
* Units used: cm
* Object Lenght 600cm
* Scene objects are organized by groups.
* No third-party renderer or plug-ins needed for mental ray version.

|| ADDITIONAL NOTES ||

* File formats other than 3ds Max exported as base mesh (not smoothed)
* Model represents 14 of hours of 3D work

**If you have any questions, you can contact me through support. Just send a support ticket! **
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