modeled with 3ds Max 2014 Hair and Fur modiffer and converted to geometry then exported into Editable Poly
originaly modeled with 3ds Max 2014
resaved into 3ds Max 2011
Rendered and materialised with V-Ray 2.4
.max file contains 4different colours in material editor
exported into .fbx and .obj file format
There is no need of any plugin only V-Ray for material.
If You don't have good enough computer it is good to make Proxy object and input this easy geometry into your scene