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Timberwolf / Madcat (Mechwarrior)

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'battletech' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2009
3D Model Specifications
Product ID:520298
Published:
Geometry:Polygonal
Polygons:1,478
Vertices:0
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since March 2010
Currently sells 4 products
Achievements:
Unrated
Product Rating
Description
This model comes in a single .rar file that includes the .max file, high-res .tga texture/spec/bump maps, and the huge photoshop file, aswell as a folder containing the renders shown above. (The .rar file is 71mb in size due to the photoshop file)
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I created this low poly Timberwolf/Madcat to balance out my portfolio, which had quite a few high poly models. My goal was to create the lowest poly Timberwolf I could, while still maintaining the level of detail that I desired. At 1,478 polys I'm rather pleased with the result.

As you can see, it is fully unwrapped and textured. The texture size used in the renders is a whopping 2048x2048 to make the texture look nice and crisp. It can, of course be scaled down to say, 1024x1024, 512x512, or even smaller if needed. The way I see it, you can always scale down, but you cant always scale up, which is why I start off with huge texture sizes.

The model is not rigged, but could be easily. The legs are like the only moving parts...the torso and guns just rotate.

With a rig and a scaled down texture, this low poly model would be ideal in any game engine.

As stated at the beginning of this description, I included the .pds photoshop file, so you can easily repaint the mech to whatever colors you wish, change the battle scarring/paint chips, etc.

Check out some nice renders in the preview section below.

Enjoy :)

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