|3ds Max Texture|
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This material can be used for closeups AND aerial views! Great for stones, cliffs, terrains, etc.
This complex, procedural material will never repeat and looks great far away or close up.
2. 4 high quality, tiled textures! (This is what it takes to make it procedural) - includes bump maps and displacement maps.
3. Max file with material [READ INSTRUCTIONS].
4. Detailed instructions to get you started.
This material (shader) was created in 3ds Max2010 using Mental Ray.
- USES REAL-WORLD MAPPING COORDINATES!