This zombi was moddeled in mudbox with high detailed face wounds. The model has a mouth-open morpher. The teeth are brown and old in zombi stile and the beautiful eyes looks dead.
The wounds looks great and with the right lighting you could make cool animation with it. In the abdominal wall is a huge hole where organs come out and the whole body is full of injuries. My test animation is included.
The Skin is a SSS 3dsmax mental ray material
The maps are all in High resulution(800MB) and low resolution(48MB) included. additionally a 24MP HDR picture is in it.
- normal - 8K
- verctor dispalcement - 8K
- bump - 8K
- specular - 8K
- diffuse - 4K
As extra, i add a zombi walk cycle in bip format(watch demo video).
The bones are the standard 3dsmax biped, the hair is 3dsmax hair and fur.
Beware!!! The wounds and injuries are not anatomically correct because its a fantasy horror zombi!