|Color Depth:||8 bit|
Compatible with any 3d app, paint or compositing program.
Use to control placement of dirt, grime, rust, even puddles directly from your 3d app's material editor by applying the maps as an alpha or in diffuse, specular or reflection channels.
Use in a paint program like Photoshop or Paintshop Pro to create, alter or composite damage onto texture maps and illustrations.
Load into a compositing program such as After Effects and use as a track matte, composite damage onto images or combine for cool background effects.