The model represents the Dacia Duster low poly car, optimized to be used in game engines (real time).It comes with three levels of detail.
- 1024 X 1024 wheels diffuse and normal maps ;
- 2048 X 2048 car body and interior diffuse, specular, reflection and normal maps ;
Levels of Detail:
- LOD 0 has 2321 triangles;
- LOD 1 has 941 triangles;
- LOD 2 has 601 triangles;
The .psd source files for the textures is included, with almost all of the layers available for modifications.
The presentation images were rendered in Maya using mental ray.