Originaly modelled in 3Ds Max R5. All other formats was converted from original via Deep Exploration 5. Full compatibility with Maya2008 and Cinema4D - all materials reconstructed.Preview rendered with default scanline render. For this model no special plugin needed. Modeled specialy for subdivision. You can apply Meshsmooth, TurboSmooth or equivalent subdivision modifier in other software to increase mesh resolution. All textures included. All materials applied. All objects and materials have unique logical names. No post work needed. Just merge it in your scene and render. Scene cleaned from any lights, cameras and backgroung geometry what was used to render previews. Polygons: 6056 Faces: 11810 Vertex: 5945 1 texture: 2048x208 jpg 1 hdri for reflection |