Model is skinned and fully rigged for realistic animation. Rig has intuitive and animator friendly controls.
Rendering output made with passes (subsurface scattering, color, direct light, AO, reflection, depth) for precise control over every aspect of final image. Scene file has a FX tree where all this passes arranged to produce final image. Take a look at downloadable hires screenshot.
Please note, that most of preview files was made using third party software to produce more realistic depth of field.