- House- Top quality scotish, celtic type low-poly House. *revised in April 2009* Ideal for use in video games and other real time applications. All textures are hand painted and the model is fully UV textured. (more details see below)
The Polycount of the model is = 598 (quads) / 1075 (tris)
- Textures - The model is provided with the following 3 tga textures:
diffuse map (2048x2048) normal map (2048x2048) specular map (2048x2048)
--- The Asset is available in the following file formats:
3ds max 9 3ds max 2008 3ds max 2009 3ds max 2010 Maya 8.5 - or higher Cinema 4D 10 - or higher OBJ
--- All images are rendered with 3ds max standard scanline renderer.
To protect our artists and provide a superior customer experience, TurboSquid offers a Quality Guarantee on all our models, textures, and other products. If a product is unsuitable for your project, you can contact our staff for assistance. For more details on our return policy, please review the link below or open a Support Ticket.
Very nice especially considering this is free! Hope to see more like this
ICanHasCheeseburger
Aug 27, 2009
Moogly800
Oct 8, 2009
Hanarecca
Oct 29, 2009
RobJon Purves
Jan 21, 2010
Along with the church this should make a very cool scene...thanks
Schnee
Feb 4, 2010
Yatri36
Mar 27, 2010
Tarlach
Nov 30, 2009
ozijon
Nov 8, 2009
mona9599
Apr 13, 2010
Its like a toy.
Jilocasin
Feb 26, 2010
luispepakura
Nov 20, 2009
damrs3d
Dec 3, 2009
Fantastic tesxture work!
mandle
Jan 13, 2010
I look forward to working with this model.
knrth89734
Feb 1, 2010
Ecellent Quality Model! Thank You!
kv79
May 10, 2010
Karsten58
May 11, 2010
jogiggle
Apr 7, 2010
SH4NKSTR
Apr 1, 2010
RudiH
Apr 28, 2010
KenHunter
Jun 14, 2010
Buster15
Oct 11, 2010
Rix433
Aug 17, 2010
turin_t
Oct 8, 2010
A++
KRAITT
Aug 9, 2010
uechiblu3000
Sep 7, 2010
mosquiton_001
Oct 12, 2010
gumi30
Jul 20, 2010
blazejen
May 12, 2010
am10159
Jun 23, 2010
verbaska
Aug 27, 2010
manoelrgneto
Sep 6, 2010
Thank you.
jamesm6162
Oct 30, 2010
Excellent model. Very easy to use. Thanks
makiavel
Jul 12, 2010
unknown86793241
Jun 3, 2010
MANNY2010
Nov 29, 2010
The Maya model didnt appear to have any textures but i must admit i find maya tricky so if they were there maybe i just didnt see them I am going to go for it in C4D which I find more str8 fwd.
DartDCS
Jun 2, 2010
IgorianTheBest
Jun 26, 2010
kimjaeho
Jul 22, 2010
McTune
Aug 2, 2010
good
HamBonE99
Aug 7, 2010
chininho00
Aug 23, 2010
nearstar_limited
Sep 22, 2010
pusu
Sep 26, 2010
williambriand
Aug 30, 2010
dwaynekoh
Aug 31, 2010
lumia84
Sep 1, 2010
marken
Oct 2, 2010
SculptyliciouZ
Oct 13, 2010
shakespeare69
Nov 1, 2010
I would of love to have more poly in maya, but it looks really good.
112 in actie
Nov 6, 2010
lakmir0
Dec 12, 2010
Great model but has strange vertex ordering that doesnt show up right in DirectX or Milkshape importer. Also, the polys are higher than shown. For some reason people still dont count polys as tris which is how all games see them.
socrabac
Jan 1, 2013
sarpreet19
Jul 18, 2012
constantingt
Feb 7, 2011
nice model, but has problems on vertex, probably the meshsmooth was collapsed.
Mihai Panait
May 12, 2011
Grafikeno
Oct 16, 2012
abd1984
Jan 15, 2012
careercriminal
Nov 23, 2011
djkorova
Feb 11, 2011
guichard.f
Jul 14, 2012
resonance0
Dec 4, 2012
Excelent! Good looking low poly model.
rce2win
Feb 15, 2011
siditty
Apr 28, 2011
djruben
Jul 15, 2012
Skullfire2099
Jun 14, 2011
proteinbeer
Apr 18, 2012
zu01
Nov 15, 2011
netneo
Feb 11, 2012
TheOwl68
Mar 2, 2011
Thanks for creating & sharing =)
Zafferd
Dec 31, 2012
Wonderful model -- I used it as a centerpiece in my Unity3d project, an interactive summer landscape. If you want to see how I used it, go to bitsong.com and when you get to Summer's Day, click on the Farm View "instant travel" icon. Thanks. Zaffer
McGivvern
Dec 13, 2010
Pretty nice, and exactly fits in the world I am creating atm
Karyn Peery
Mar 9, 2012
Appreciate the fine work for free!
johnshadow23
Mar 10, 2012
nice it good house
Ivanpyro
Aug 18, 2012
Jakolol
Mar 3, 2011
Whithers
Jul 26, 2011
Thanks!
kat1001
May 27, 2011
VAL03
Jul 19, 2011
voronstov
Mar 29, 2013
AlirezaSadeghi
Jul 13, 2011
good model tnx
iskra2
Jul 18, 2011
smpljd
Aug 14, 2011
iteratorandroid
Nov 2, 2011
sirjonyg
Jan 2, 2012
picoraw
May 25, 2012
TryadDestiny
Dec 5, 2011
caarlos suarez
Dec 21, 2011
Me gusta mucho
stormwire
Jan 4, 2012
Excellent work and thanks for making it free!
chrs3590
Jan 23, 2012
Looks Great!
mohsin shaikh
Feb 10, 2012
karlkevin
Feb 14, 2012
Mustang99
Feb 21, 2012
Zwets
Apr 9, 2012
Either the triangles are defined wrong way round or the normals are inverted in the .OBJ file. But I'm getting a lot of back face culling on the outside.