-Flags Procedural Animated Infinitely,
with 3dsMax modifiers,
- 25 Textures in large size(2000x1000 pixels average), of known flags.
- Ready materials where you also easily put your own flag texture.
- A simple but nice procedural BackGround 360 of Sky.
With some knowledge of 3dsmax,
you can quickly change the result of the animation
or differentiate the movements of a flag to another by replicating copies and moving all key frames of a flag group, or changing the modifiers parameters.
- Fast Fakeosity standard scanline render,
~10 seconds a frame 1200x1200,one flag with 3 turbosmoth levels in a i7 8 therads 16gb ram