3d model of classic handcuffs.
Originaly modelled in 3Ds Max R9. (but 3dsmax5 version also avaible)
All other formats was converted from original via Deep Exploration 5.
Preview rendered with different types or renders to show how it looks.
handcuffs_max5.zip - include only scanline render version.
handcuffs_max9.zip - include Scanline, V-ray and Mental ray setuped and render ready scenes.
Also all 3dsmax scenes going in two verions - full scene used for preview images (with lights, camera and extrageometry) and cleaned scene with models only.
You can apply Meshsmooth, TurboSmooth or equivalent subdivision modifier in other software to increase mesh resolution.
Note: 3dsmax models already have Meshsmooth on it with 0 interation for viewport and 2 for render.
All textures included.
All materials applied.
All parts of model grouped for easy selection.
All objects and materials have unique logical names.
1 group of
10 objects - handcuffs parts
+ 1 object - key
total count of polygons (without subdivision): 12 585
total count of triangles: 23 884
total count of vertexes: 11 968
3 texture maps