B36 Pacemaker

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "convair", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Blender
3ds Max 2010 Default Scanline
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1075579
Published:
Geometry:Polygonal Quads/Tris
Polygons:43,025
Vertices:46,412
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since April 2012
Currently sells 245 products
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Legal Notice: The intellectual property depicted in this model, including the brand "convair", is not affiliated with or endorsed by the original rights holders.

Description
Convair B-36 Pacemaker

The Convair B-36 'Peacemaker' was a strategic bomber built by Convair and operated solely by the United States Air Force (USAF) from 1949 to 1959.
The B-36 was the largest mass-produced piston-engined aircraft ever built.
It had the longest wingspan of any combat aircraft ever built, at 230 ft (70.1 m).
The B-36 was the first bomber capable of delivering any of the nuclear weapons in the U.S. arsenal from inside its four bomb bays without aircraft modifications.
With a range of 10,000 mi (16,000 km) and a maximum payload of 87,200 lb (39,600 kg), the B-36 was capable of intercontinental flight without refuelling.

The shapes and proportions of the objects are accurate. Following the original plans.


In BLENDER 3D
Selecting the object named CONTROL (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures , materials, lights, camera included.

In OBJ and FBX format.
In the OBJ and FBX format all properties are maintained. The meshes of the objects are independent. Materials and textures included. The ZIP file contains: OBJ file, MTL file, and original texture map JPG.

Optimized for integration in real environments and for close-ups.
HD shapes with the minimum possible number of polygons.
Quad topology.
Ready to render.
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