| Industry veteran and 3ds Max guru Joe Gunn has created a new series of training materials designed to make you comfortable with the tools and technologies built right into the core 3ds Max application. The results of this effort bring you the 3ds Max...Out of the Box series. The second title in his series covers the mental ray rendering system designed by mental images and included as a part of the 3ds Max core application. Joe takes you through the entire process of using this robust production rendering system; starting with the basics of setting up your 3ds Max UI and describing the rendering workflow, proceeding through setting up the studio environment, shading, lighting and rendering of the vehicle model. With almost 3 hours of tutorial material, this training is essential for effects artists looking to improve their mental ray rendering skills. Beyond that, Joe includes one “bonus” training tutorial that helps cover how to add High Dynamic Range Imagery to the studio lighting setup to give your renderings added sizzle and that all important “wow factor”. Just look at the 3ds Max mental ray course outline: OverviewUI Setup: MaxScripts & WorkflowEnvironment SetupBasic Car Shader ToolkitStudio Lighting SetupBounce cards / Reflectorsmental ray Render Settings & mr Photographic Exposure Control BONUS MATERIALS Adding HDRI for the Bling |