---UPDATED 2011---
High Detailed Photorealistic Komodo Dragon (Varanus komodoensis) ,UVmapped and smoothable, made with Maya.
This model has a clean topology based on quads and loops.
Ready to render EXACTLY as you see above.
High resolution texture (color maps are. TGA)
body_color: 4096x4096
body_bump: 4096x4096
body_specular: 4096x4096
body_diffuse: 4096x4096
eye_color: 512x512
eye_bump: 512x512
eye_diffuse: 512x512
This model is ready to be rigged and comes with Maya settings for MentalRay renderer
Body, eyeballs and tongue are modeled separately.
Formats included
.mb (maya 2009 binary)
.mb (maya 2009 ascii)
.obj (alias wavefront)
.fbx (kaydara)
Two different mesh resolutions included in each format (maya/obj/fbx):
LOWPOLY
Total:3812
body: 3404
tongue: 152
eyes/cornea: 256
HIGHPOLY
total: 59800
body: 53528
tongue: 2432
eyes/cornea: 3840
FBX is directly exported from maya with texures assigned.
Obj version is directly exported from Maya with textures assigned (.mtl)
NO POSTWORK ON THESE RENDERS (MENTAL RAY)